According to the Community Manager over at Infinity Ward, Robert Bowling, the Wii can’t meet the expectations and goals set forth by the development team in order to warrant a Call of Duty port over to the Nintendo console. Anyone who didn’t know that the Wii can’t match the technical prowess of the PlayStation 3 or Xbox 360 already has to be hiding in a shadow or under a rock somewhere, because Bowling actually needed to reiterate that knowledge.
“If we felt like we could deliver the cinematic experience we were going for on other platforms, then we would gladly move to that platform,” he said.
“Right now, we don’t think the Wii can deliver the exact experience that we’re doing. We like to be very equal across all platforms, and if it’s not equal then we won’t do it.”
If any of you are wondering what Bowling means by equal, he’s talking about downgrading the game in order to be equal amongst all platform — you know, by removing dedicated servers. I don’t see why the company couldn’t just downgrade it a bit further to fit on the Wii. I’m sure nobody would have complained — right?