Could you imagine if Lara Croft was no longer a brunette in the next game? What if Nathan Drake was all of a sudden the Hulk? It would be pure stupidity and madness to change an iconic character in a successful franchise, right? Maybe someone should let Capcom know that before they go ahead and truly alienate the entire fanbase of Devil May Cry die-hards with its latest change to Dante. Of course, the reasoning given behind the change has to be the most loltastic reason ever as Ninja Theory is looking to make Dante a bit more “cooler” in the eyes of gamers.
Ninja Theory’s Tameem Antoniades, famous for his constant Heavenly Sword crying, recently spoke to CVG and Eurogamer about the change and is citing Bond as well as the cool factor as to why the change has taken place.
“It’s about Dante being cool and making you feel cool when you’re playing it, and so the combat and the style system and everything is integral to that.”
“But, you know, what was cool 12 years ago, I think that was when the first game came out, isn’t cool anymore,” he said (note that the Ninja Theory dev was slightly off in saying the original game launched 12 years ago – it actually hit stores in 2001, making it nine years old).
“What Devil May Cry did when it launched was it brought everything that was great about action cinema like the fashion, music — it was like a cultural melting pot — and I feel like now, for Devil May Cry to have that same impact, it needs to draw on new things. New music, new ways of cinematography, new fashion.”
Are you serious? I don’t know if our readers will feel the same way, but I’m not here to play Project Runway with Devil May Cry, I’m here to kill some badass demons with a badass guy wielding some guns and a sword. If I wanted to care whether or not Dante was wearing the proper accessories or sequencing, I wouldn’t be playing video games. Furthermore, Capcom America’s Alex Jones is also backing the move by giving homage to James Bond for the new direction they are taking with Dante.
“When you see the Casino Royale remake, you see Bond before he’s actually killed anyone, and it’s a really traumatic event. He’s rough-hewn, he’s not polished or debonair, but you can see the essence of what that character will become. That’s what we want to do with Dante. The core of him is there, it’s just a rougher version. It’s a becoming. He’s not fully actualized.”
Capcom and Ninja Theory want us to trust them with this change and decision, but from past experiences with the already declining potential of Devil May Cry 4 and the upcoming screen tearing extravaganza known as Enslaved: Odyssey to the West, it makes it very difficult for me to throw any trust into this duo of developers in regards to Devil May Cry’s reboot.
Do any of you feel the same way or are you excited for this new, revamped Dante?
Watch the Official TGS 2010 trailer for the new Devil May Cry below.