But you don’t need to look further than the excellent 2007 documentary “The King of Kong” to see just how big an impact the game had on gamers when it came out. The simple fact that grown men were in a cutthroat battle for the world record score over 25 years after its release (and still to this day) is a testament to that.
Ah, and don’t forget that this was Shigeru Miyamoto’s very first project. Not bad, if we do say so ourselves. This is obviously not the last time you’ll hear of him in this article.
This is easily one of the most replayable games to ever see the light of day. As if millions of dollars made one quarter at a time weren’t enough, Namco sees fit to release this game in one form or another on seeming every console and portable device ever. This would only be a problem if it wasn’t fun to play every single time.
From collections of other Namco classics to the visually stunning Championship Edition (and even the Google logo, fer crissakes!), having fun eating dots and dodging ghosts will probably live on forever. Until video games are inevitably banned by our cyborg alien overlords and humanity is driven to slave labor mining precious xyqrzium to fuel their ships, that is.
Just about the only place Pac-Man wasn’t fun was on the Atari 2600, but minus the fact that the horrid port helped fuel the great video game crash of ’83 it’s OK. Because there was Pitfall!, dammit.