Guerilla’s Game Leader, Herman Hulst, has confirmed with 1up.com that gamers will be able to take part in co-op splitscreen for its upcoming title, Killzone 3. However, considering that was leaked last week, it’s even more surprising to know that Killzone 2 was running at a fraction of the processing power that Killzone 3 is.
When questioned about the co-op splitscreen feature, Hulst revealed that the development team realized they had all of this extra power to play with. How did they find out? That was simple. They introduced a level from Killzone 2 into the new Killzone 3 engine and found out that it was only using 50% of the processing power that Killzone 3 has to offer.
“We found a lot of power after we completed Killzone 2,” Guerrilla’s Hulst said. “Just to give you an example on the graphics side: we pulled a level from Killzone 2 into the Killzone 3 engine and it ran at 50 per cent. That’s how much power we’ve been able to find.
“You can see it in split screen co-op.”
This is unbelievable when you think of how great Killzone 2 looked. Killzone 3 releases early in 2011 and should be a contender for Game of the Year by the end of it. Though with how filled 2011 is with great games, it may be difficult to get the nod for the award.