Motion control will be meeting all of the current generation of consoles this year and Ubisoft is ready to support them. Already a keen publisher of Wii motion controlled games, Natal and Sony’s Wand are sure to take a significant role in Ubisoft’s upcoming release schedule.
However, it looks like there’s a little bit of bias between the two technologies. In an interview with Gamekult, which revealed that Beyond Good and Evil 2 was still in development, Ubisoft France’s CEO Geoffory Sardi revealed that not only has Ubisoft had Natal development kits for some time, it’s mandatory for all studios to develop with the technology.
In Natal, all the studios of Ubisoft have or have had, an SDK. That means we invest heavily on this technology, we also mastered even before Natal is unveiled. Even before Microsoft filed a patent for this technology Natal and recognition of gestures, we had the technology embedded in Ubisoft studios in our R & D. So we had already mastered all this, and we think we have a sizeable lead over the rest of the market. Hence the decision to Yves Guillemot to mandate all the studios to work on this technology since we had development kits from Microsoft.
Whenever there is a new application is our strategy, we want to be the first to have a good learning curve and continue to offer each time the better. Microsoft announced at CES that will be released in Natal year end, we think it will be for mid-November and Thanksgiving, and we should have a dozen titles ready.
A dozen titles ready for Natal from Ubisoft alone? Now that’s a line-up. What about Sony’s Wand; what does Ubisoft have in store for the PS3? Sardi comments:
I have less information on development. Sony was later than Microsoft.
So despite Sony’s motion controller being out first, this Spring, the company sent the technology to developers after Microsoft. Like Microsoft wanted to be first with the Xbox 360, Sony’s wants to throw motion control out to public before Natal and perhaps with less immediate support than they would have hoped.