Go to Xbox Academy - xba.psuni.com
 

Dyer: Our motion controller is easier to develop for than Natal

31 Comments | posted

Does anyone else feel as though Sony has finally gone on the offensive for once this generation? The past couple of years have usually consisted of Sony being dragged through the mud for its decisions and financial situations, but it seems those tides are starting to fully turn and Sony is doing what it can to help it.

Speaking with IndustryGamers, Rob Dyer, SCEA’s VP of Publisher Relations makes the claim that Sony’s motion controller set to release this Fall is easier to develop for than Natal; and thus, will result in more games for PlayStation owners everywhere.

“From a third-party perspective it’s easier to develop for, you can use the same code base that you currently use for PS3 or 360 or even the Wii in order to get a motion controller game out. You can’t do that with Natal. You have to have a completely separate code base and my feeling is that we’re going to have a lot more games, a lot more innovation – particularly with the camera and the precision – versus what you’ll have with Natal or the Wii. We can all sit around here and debate that… but the fact is I’m not having any trouble getting third-party support.”

And for those of you concerned that your console of choice will be overran with garbage shovelware like another console’s library consists of — you can relax. Dyer made sure to cover that subject as well.

“I can assure you that’s not what you’re going to see. The fact that we use a camera changes everything. I think the press has forgotten that Sony has been using a camera [for a long time]. This is now our second iteration of it. We know what the consumer wants with regards to using a camera and whether they want something in their hands or not. I think Natal will have some great games on that system that’ll work well without implements, and we’re going to have what we think are better games because we have a lot more learning from [the camera]. We’ve done this for a long time… it’s not our first foray into this business.

We have games that will address both the casual consumer and the core. This is not something we take lightly at all. We’re going to have games coming from third parties that are hardcore games – these are not fluff pieces – which will incorporate the motion controller. Given our tagline ‘It Only Does Everything,’ we feel the motion controller will only expand on that and give the consumer a great experience.”

Whether you want to file this under PR spin or not, it’s good to see Sony making a stand behind its product. Though I’m not sold on the motion technology as a whole (whether it be Wii, Natal or Motion Controller), for those of you who are, it sounds like you have a lot to look forward to.

Posted in News |

Comments (31)

  • Sounds true to me. Look at the Wii, games seem to be made on that all the time with no problem. Games are being made on the PS3 no problem, put them together and there seems to be no problems there. I also understand what he says about the 360, it is something completely new and MS has never done something like this before, where as the PS3 has had the eye forever, so they have that down, just added a motion controllers that is insanely popular now. I think this can be pretty big.

  • I am. The thing about the PS3 is that it can be hardcore (KILLZONE 2, Warhawk, MGS4) and at the same time casual (High velocity bowling). High velocity bowling would be my prime example: I just bought it the other day and soon I had friends&family playing.

    The motion controller seems to expand that even further so yeah, I’m really looking forward to it.

  • im glad the code base is the same so they can hopfully put the motion and normall version on the same disc.

  • All they have to do is advertise the hell out of it. If the PS3 has a motion controller, then the people have to know about it. You get a motion controller, an HD media center and much more for a few bucks more than a Wii.

  • Im certainly looking forward to the ps3 wand than natal. I want something in my hand end of story.

  • “I want something in my hand end of story.” – Scottspeed

    lol

  • The code is same so that means, we will be getting patch for previous games too… Super Stardust HD, PAIN etc…… and also relieved about the shovel ware and stuff.

  • If we could get some third-party Wii games onto the PS3, I’d be SOOOOO happy. Red Steel (graphically boosted, of course), Red Steel 2, Madworld, House of the Dead, etc.

  • Natal seems like an epic fail. Wonder what an bottom of an shoe of an avatar looks like? Well… WABAM!! I was like WTF?! Project Natal = EPIC FAIL…. Project Natal aka Project Anal

  • ohhhhh yeaaaa cant wait till microsoft will lose all the money from natal

  • obviously, natal takes up lie what? 30% of the 360′s power just to run it so dvs have to keep that in mind when developing. plus im sure developing games for controllers is much easier than the eye toy/ natal games.

  • Just think: playing house of the dead without a gun is not nearly as fun as playing with either a gun or something ala wiimote.

    While I think the concept behind Natal is pretty cool, I don’t see any kind of game an actual gamer would like to play.

  • @Dreamer_Lion

    ya but thats not nearly as fun as typing of the dead lol

  • Seriously, the concept for Natal is indeed awesome, but its tech demo was a big failure, I saw glitches everywhere, Whereas the Sony’s “Arc” did way better, it was pure 1 to 1, and I’m glad that Sony chose to stand by its product because it is indeed the superior device.

  • i think sony is finally growing some balls and talking about the competition like their competition.If anybody wants to see my biased veiw on Natal and Ps3 M/C… http://www.youtube.com/watch?v=wUlv1KKs2Tw

  • really can’t judge whats not yet released, both of them potential on paper, Arc seems more practical than Natal, and we don’t have that much of a detail on Arc. It is really a bit difficult for me to see Natal succeed, price point would be a factor MS is not going to retail this below their Hard drive price. but again people will buy anything as proven by Xbots, replacing their faulty consoles multiple times

  • hmmmm…maybe because the Arc is strikingly similar to the Wii????

    no, that cant be it /sarcasm

  • “really can’t judge whats not yet released, both of them potential on paper, Arc seems more practical than Natal, and we don’t have that much of a detail on Arc. It is really a bit difficult for me to see Natal succeed, price point would be a factor MS is not going to retail this below their Hard drive price. but again people will buy anything as proven by Xbots, replacing their faulty consoles multiple times”

    Natal is going to succeed even though its going to be inferior motion tracker, because the Idea of using no controller at all is more appealing then something that resembles a wiimote. Sony’s Arc maybe more advanced and true 1 to 1 motion tracking but there are alot of…..idiots out there.

  • @Dr. Moogle:

    That’s actually a really good marketing point. If they can sell it like “It’s like a WII. . . . but in HD” people would go nuts over it. More so, those that already have a PS3 but were not interested on buying a wii can play with full motion control now, which is a big win in my opinion.

  • @moocows111111
    yeah thats what i am afraid natal succeeding because bunch of idiots who cannot distinguish between quality and piece of crap (PS3 and 360)

Leave a Reply

*

Integrated by BBPixel ©2004-2012 MSI Engine